Endgame  ·  Level 70+  ·  S to C-Tier

Auradin

No attack button. Holy Light Aura burns everything around you while you walk, and one pair of gloves makes it snowball.

Checked against the live guides on 2026-09-20

Season 15Patch 3.2.1Updated Sept 2026

Illustration of a Paladin
01 — The idea

How the engine works

Holy Light Aura's passive is your damage. The unique gloves Dawnfire turn it into a Fire pulse around you every second, and each kill makes that pulse hit 15% harder and reach 10% further for 20 seconds, up to 10 times. So you walk into a pack, the first kills feed the next ones, and the pulse grows until it clears the screen. Attack speed makes the aura tick harder. Your buttons are all support: Aegis for block and Judgement, the aura actives, Consecration for hard fights and Falling Star to move.

Who it's for

Anyone who wants the most relaxed farmer in the game, with very few button presses. It is a speed farmer first. Single-target damage drops off once the Dawnfire stacks expire, so long boss fights are its weak point.

Rating
S to C-Tier
Difficulty
Very easy
Key stat
Ranks to Holy Light Aura
Must have
Dawnfire gloves
02 — Skills

The bar

Three auras at rank 15, Aegis at rank 15, and two utility buttons. Nothing on the bar is an attack. There is no Key Passive here.

Holy Light Aura

Rank 15 with Judgement Damage Bonus (+40% against Judged enemies), Rite of Judgement and Additional Targets. The passive is your damage. Press the active on cooldown.

Press — on cooldown
Fanaticism Aura

Rank 15 with Rite of Vengeance and Potency. Attack speed and critical strike chance, and attack speed directly raises Holy Light Aura's damage.

Press — on cooldown
Defiance Aura

Rank 15 with Rite of Prayer for healing and Resolve. Armour and all resistances, and the active makes you Unstoppable.

Press — when stunned
Aegis

Rank 15 with Faith Is My Shield, which applies Judgement. It carries your block chance and sets up the Judged bonus on Holy Light Aura.

Press — on cooldown
Consecration

Rank 4 with Fortify, Weaken and Hallowed Ground. Drop it in tough fights and stand in it. The Fortify is what switches on Crushing Aspect.

Elites
Falling Star

A leap to get from pack to pack.

Press — to move

Passives

There is no Key Passive here. Two other buttons can take the utility slots. Rally in place of Falling Star gives Faith and speed. Fortress at high rank in place of Consecration is the choice if you want more for bosses.

Oath

There are two ways to run the oath. Judicator builds everything around Judgement: Aegis applies it, Holy Light Aura deals 40% more to Judged enemies, Aspect of Proselytizing lets Judicator skills chain, and Firm Decree gives 30% damage reduction for 8 seconds after you Judge. Disciple instead keeps you in Arbiter form by casting Falling Star, and pairs with Arbiter-form damage tempers and the Ascension and Celestial Strife aspects. Take Judicator. It fits the shield setup on this page and needs nothing kept up by hand.

PickWhat it gives you
Judicator oathThe recommended pick. Aegis, Holy Light Aura, Proselytizing and Firm Decree all key off Judgement.
Disciple oathThe alternative. Falling Star keeps you in Arbiter form, and you gear for damage while in Arbiter form.
03 — Gear

What to wear

Dawnfire is the build. Around it there are two weapon setups: a one-hander with a shield, which this page follows, or the two-handed axe Sundered Night.

Uniques

ItemWhat it doesPriority
DawnfireGloves. Holy Light Aura becomes a Fire pulse every second, and each kill adds 15% damage and 10% area for 20 seconds, up to 10 times. Nothing replaces it. First choice to upgrade into a Mythic.Mandatory
Griswold's OpusOne-handed weapon, worn with a shield. Critical strike damage stacks for each enemy hit, with a double-damage Lucky Hit at full stacks. In this setup Sundered Night is carried as a charm instead of wielded.Core
Sundered NightTwo-handed axe. Casting an aura triggers Consecration beneath you and raises your Aura Potency. Wield it if you would rather give up the shield and have Consecration cast itself, which also frees Consecration's bar slot.Variant
Leoric's CrownHelm. It counts as jewellery, so it takes Soul Splinters and boosts them. Socket Anguish and Pain in it. It also has attack speed, which this build turns straight into damage.Recommended
Squirt's BlouseChest. Up to 30 to 50% more damage while you are not taking damage, reset when you lose Life.Recommended
TemerityPants. Overhealing becomes Barrier, which protects the Squirt's Blouse bonus.Optional
Blood-Mad IdolAmulet. You are always Berserking and take 200% more damage as Burning, in return for 80 to 100% more damage while Burning. A high-risk damage option. The variant that uses it wears Crown of Lucion in the helm.Variant

Before they drop

Before Dawnfire drops you can wear legendary gloves with an aspect, but that will not carry you far, so make the gloves your first target. The starter setup is Dawnfire plus all legendary gear: a one-handed sword and a shield, the quest seal with Practiced Technique, and the runewords Cir + Ceh and Cem + Gar.

Legendary aspects

AspectWhat it does for you
Aspect of Holy PunishmentHoly and Fire damage increased by 40 to 60%. Dawnfire makes your aura Fire damage, so this is always on.
Aspect of ProselytizingJudicator skills have a 40% chance to chain, for up to 150% more damage.
Aspect of Redirected ForceCritical strike damage based on your block chance, doubled for 10 seconds after you block. This build is block capped, so it is at full value.
Crushing AspectMore damage while Fortified. You get Fortify from Consecration, so keep it under you in long fights.
Firm Decree30% damage reduction for 8 seconds after you Judge an enemy. Aegis keeps it running.
Aspect of Interdiction2 to 3% block chance for each stack of Resolve. With enough maximum Resolve it can supply up to 100% block by itself.
Glynn's Anvil+2 maximum Resolve and 3 to 4% damage reduction for each stack. It feeds Interdiction as well.

The stacks run on kills

Dawnfire's bonus lasts 20 seconds and only kills refresh it. In a long fight with nothing dying, your damage falls back to the base aura. Keep moving between packs, and on bosses bring your own multipliers: Consecration for Crushing, and Aegis for the Judged bonus.

04 — Numbers

Stats, gems and paragon

Roll and masterwork toward these, in this order.

#StatWhere you roll it
1Ranks to Holy Light AuraWherever it can roll
2Ranks to Aura skillsWherever it can roll
3StrengthEvery slot
4Attack SpeedLeoric's Crown has it built in. It directly raises the aura's damage
5Critical Strike Chance and DamageRings, amulet and weapon
6Cooldown ReductionHelm, shield, amulet and rings
7Block ChanceShield, Aegis, Interdiction and paragon
8Maximum LifeChest, pants and weapon

Hard targets

One cap: block chance. The build is meant to be block capped, and Aspect of Interdiction can supply up to 100% if your maximum Resolve is high enough, so raise maximum Resolve until it does. There is no other hard breakpoint for this build. Follow the order above.

Tempering & masterworking

Temper Holy Light Aura Potency on the amulet and +Maximum Resolve stacks on helm, chest and pants. If you take the Disciple oath, temper damage while in Arbiter form on rings and weapon instead. Masterwork in the same order as the stat list above.

Gems, runewords & Splinters

Paragon

Five boards in this order: Start with the Resplendence glyph, Relentless with Spirit, Castle with Exploit, Beacon with Honed, and Endure with Judicator. Level the glyphs in the order Spirit, Honed, Judicator, Resplendence, Exploit. Castle turns stacked armour into a damage multiplier, so armour nodes are not wasted.

GlyphWhere and why
SpiritRelentless board. Level it first.
HonedBeacon board. Second.
JudicatorEndure board. Third.
ResplendenceStart board.
ExploitCastle board. Last.

Mercenary

Hire Subo and set Varyana as reinforcement with Bloodthirst. Her attack speed is direct aura damage. The alternative is Raheir hired, with either Varyana or Aldkin reinforcing, if you prefer him.

05 — Getting there

From fresh 70 to finished

You won't have the gear on day one. This is the order it comes together in.

Fresh 70Get the gloves

Legendary gloves with an aspect will do for a few hours, no longer. Everything you do at this stage is about finding Dawnfire.

First uniqueDawnfire and legendaries

With Dawnfire on, the build works. Wear a one-handed sword and shield, the quest seal with Practiced Technique, and the runewords Cir + Ceh and Cem + Gar. Walk through packs and keep the stacks rolling.

MidgameCrown, chest and pants

Add Leoric's Crown with Anguish and Pain socketed, then Squirt's Blouse and Temerity. Swap the sword for Griswold's Opus. Raise maximum Resolve until Interdiction caps your block.

FinishedMythics and the seal

Upgrade to Mythics in this order: Dawnfire, Locran's Talisman, Leoric's Crown, Griswold's Opus, Squirt's Blouse, Temerity. Move to the Seal of the Diamond Mind with four Heaven's Radiant Fire charms and two Iron Conviction, and the runewords Igni + Ceh and Yul + Gar.

06 — Playing it

The rotation

ConstantlyWalk through the pack

The aura does the killing. Path from pack to pack without pausing so the Dawnfire stacks never run out.

On cooldownAegis

Keep it up for block, and to Judge enemies so Holy Light Aura hits them 40% harder.

On cooldownFanaticism, then Holy Light

Press the Fanaticism Aura active, then Holy Light Aura's.

ElitesConsecration

Drop it under elites and anything that does not die at once, and stay inside it for Fortify.

When neededFalling Star and Defiance

Leap to the next pack. Press Defiance Aura when you are stunned.

On bosses

This is where the build is weakest. With nothing dying, Dawnfire's stacks expire after 20 seconds and you are back to the base aura. Arrive at the boss with stacks if you can, put Consecration under it, keep Aegis up for the Judged bonus and press every aura active on cooldown. If bosses matter to you, swap Consecration for Fortress.

07 — Verdict

Strengths, weaknesses, mistakes

What it's good at

Where it struggles

Mistakes that ruin it

Not for you? The other Paladin builds: Evade Hammerdin · Shield of Retribution.